In late June 2017, a young Irish company CleverBooks announced a release of a new Augmented Reality (AR) based Geometry App for Primary Education that supports children age 7-11 y.o. in their learning process. The technology is available for educational purposes free of charge globally in order to promote equality in education and soon will be manufactory pre-installed on all electronic devices supplied to schools around the World.

Today CleverBooks is speeding the technological progress in education industry even further with the new launch of the first ever Geometry workbook that has Free Augmented Reality Geometry Learning solution incorporated in it. It will officially be presented to the international publishers and school suppliers by a guest speaker Darya Yegorina, the CEO of CleverBooks at the Frankfurt Book Fair, Germany in October 2017.

“We have been working on the project since early 2016. We started with geometry as the first project in education sector and planning to roll out with other curriculum based school subjects for biology, geography, etc. from early 2018” said Darya.

“I strongly believe in Ireland as an innovative country to be the first one to adopt and promote innovative technologies in the education sector. Our mission is to enhance children’s learning experience by providing teachers with engaging technology“ added Darya.

Ready-to-use Geometry workbook with incorporated Free Augmented Reality Solution will provide teachers with an innovative tool to use in the math class where students can engage in learning activities more independently using the key modalities: seeing, hearing and doing. According to the research, this will strongly benefit children with learning difficulties and have larger influence among the less academically successful students elevating children’s learning experiences and energize everyday lessons.

Recent feedback from teacher committee: My initial thoughts on seeing and using the App in particular were very positive. I really enjoyed manipulating the 3D shapes and I found the interface easy to use and figure out. It certainly ‘brings shapes to life’ and I can see how today’s students would take to the App with enthusiasm. The Workbook itself is very comprehensive. I looked at the unit based on the Hexagon and there were 13 pages of activities based on the Hexagon. According to the contents, there are 5 shapes covered in the book, that’s more than 60 pages of activities on 2D and 3D shapes. I can certainly see potential in the App – with further development it could become an integral part of new Maths schemes as well as other curricular areas. (A. Dundon, 25.7.2017)

You can download the App for free from the Google play store and the pdf from their website.

A podcast interview with Darya Yegorina, CEO of CleverBooks will be published next week.


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