As far as non-fiction books go, Marketing 6.0 by Philip Kotler, Hermawan Kartajaya, and Iwan Setiawan was an easy book to read. The authors made complex and fuz...
A new research report “The Irish Immersive Economy” shows that the Irish immersive technology sector is currently worth over €43 million, with significant poten...
The large crowd at Dublin’s Convention Centre last week for the Women in Tech event, was not exclusively female, but they were all fans of inclusion and innovative technology. Attendees came to network, learn and discover the very latest insights and...
Domestic and international augmented and virtual reality experts to attend
RDS Concert Hall, Friday 10th May 2019
The leading domestic practitioners in im...
According to a research by Talent Garden, Blockchain, Artificial Intelligence and Immersive Technology are three emerging technologies that are able to modify t...
Immersive VR Education Nominated for BBC-Commissioned Lancaster Bomber “1943: Berlin Blitz” Creation
Ireland was represented at the Venice Film Festival Awards Ceremony held this weekend by Immersive VR Education, an Irish virtual/augmented reality ...
Immersive VR Education, an Irish virtual/augmented reality (VR/AR) software outfit run by wife-and-husband team Sandra and David Whelan, have released their tea...
By @SimonCocking
When is it on?
The 3Dcamp AR/VR meetup takes place quarterly in Limerick and bi-monthly in Dublin. October's 3Dcamp Limerick takes place ...
By Stephen Shaw, UX Director, from The BigMotive
“Don’t forget, there’s no such thing as a button”. Speaking at SxSW17, Anders Oskarsson, lead product designer at UsTwo, summed up his thoughts on virtual reality interfaces very simply. At the heart ...