No such thing as a button – the new interface paradox

By Stephen Shaw, UX Director, from The BigMotive “Don’t forget, there’s no such thing as a button”. Speaking at SxSW17, Anders Oskarsson, lead product designer at UsTwo, summed up his thoughts on virtual reality interfaces very simply. At the heart of this kind-of-throwaway remark is a very important truth: Everything we’ve designed to allow us to … Continue reading No such thing as a button – the new interface paradox